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agricola revised edition card list

When you play this card, you receive 1 grain. The original version, which I'll call Original Agricola for this article, was published in 2007 by Lookout Games and was distributed in English by Z-Man Games. Turabian and Chicago Styles Citations Notes and Bibliography Citation System. At the start of each round, you may place 1 wood on this card if you have zero wood in your supply. But I digress As new expansion decks came out, things became complicated. The food is taken from the general supply, not from the other player. If you convert an animal yourself, you receive no additional food. Other players may use the food from the "Day Labourer" action to pay you. The person from the Coffee House is placed before using the, The Coffee House counts as played improvement, e.g. Players lose one point for each unused farmyard space.An award-winning board game and player favorite since 2007, Agricola is now available as a universal game application.Brought to you by Playdek, Agricola establishes a new benchmark for iPad board gaming.Features:4 Game play modesoFamily Game; Basic Game; Solo Play; Solo Series1-5 playersIncluded AI opponentsPass-and-play multiplayer (2-5 players)Asynchronous or real-time online play (2-5 players)Universal game application buy once and play on all your devicesGame Center AchievementsSelectable Online game clocksRematch button for online and offline matchesNext Game button takes you to your next asynchronous online gameMatchmakingPlayer RankingsMultiple Player Profiles (for households)Select your Family Token art for your profileGame tutorials for interface, game play and strategyRule Book and Card Gallery to review game text and effectsOptions for Music and SFX, game speed and animation speed, and confirmation pop-upsGame overview, turn log and game event calendar to support asynchronous playRetina supportiPhone / iPod 5 screen supportLocalizations: English, German, French, Italian, Spanish, Russian, Brazilian PortugueseLook for upcoming In-app purchases for the Interactive and Complex DecksFrom Playdek, the award-winning publisher and developer:Ascension: Chronicle of the Godslayer (Golden Geek, 2011 Boardgamegeek.com)Summoner Wars (Golden Geek, 2012 Boardgamegeek.com; Game of the Year 2012, Pockettactics.com; Game of the Year, Board/Card, 2012 - Gamezebo)NightfallFluxxPenny Arcade the Game: Gamers vs EvilCant StopFood Fight iOS. Only the food that is lying on the action space is doubled. This can be useful for those who want to try out every occupation and learn how each one can be used. We look into some of the best solo space board games. Browse . Agricola Revised Edition Major Improvements. One building resource costs 1 food. You do not receive grain for the current round, or any of the earlier rounds. Is not activated when you use the "Plough Field and Sow" action space. Fences may not be removed from the round space to build them in the usual way. You receive 2 food for each horse. The grain that you want to convert into food may not be on fields; it must be taken from your personal supply. Is activated when you use an action space on which reed is placed each round. This activates e.g. Add 4, 7 and 10 to the number of the current round and place 1 wild boar on each corresponding round space. When you acquire the Pottery or play the Potter, you receive 4 clay. You may use the sowing action for all of your empty fields. Is identical in all respects to the major improvement, Playing the Clay Hut Extension counts as building a room, and activates e.g. The Czech version of Original Agricola was published without Minor Improvements and Occupations cards. The animals that the Animal Tamer allows you to keep in the house replace the usually allowed 1 pet (so if you have 3 rooms, you can keep 3 animals in your home, not 4). You must sow and reap, raise animals and expand your family in order to thrive. You immediately receive 2 fuel. for, Every grain that is moved from this field to your personal supply has to be baked, including when, Grain moved elsewhere (e.g. Farmyard spaces with fences also count as used during the game, e.g. You can no longer keep animals in it. Agricola pronounced ah-GRIK-oh-la, not A-gri-CO-la like an agriculturalsoft drink is latin for farmer. When you play this card, you receive 1 forest tile that you must immediately place on an empty space in your farmyard. Whenever you convert cattle, wild boar, or horses to food, you receive 1 additional wood for each of these animals that you convert. Playing the Academic counts as 1 occupation for the. Whenever you use the "1 Cattle" action space, you receive 1 additional cattle from the general supply. When you play this card, you receive 1 food for each completed round of the game. You receive the bonus points immediately when you play this card; write them done on the scoring pad. with Clay Roof and. You may keep up to 2 sheep on each unused space in your farmyard. If the Well has not yet been built, you can immediately place it under the Village Church. Place 1 food from the general supply on each of the next 5 round spaces. Whenever you use a minor improvement or minor or major improvement action, you can pay 1 food to use the action a second time. Food that you receive at the start of a round can be used to pay for the animal immediately. Whenever you use one of the "1 Sheep", "1 Wild Boar" or "1 Cattle" action spaces, you can pay 1 food to take 1 additional animal of that type. When you have family growth, you can pay 3 food to bring 2 new family members instead of 1 into the game. If you use both the "Take 1 Grain" and "Take 1 Vegetable" action spaces in the same round, you may move only one of the two family members. You may choose to sow fewer fields than you're able to sow. You may use this food at any time. Both major and minor improvements count. Using the Water Mill does not count as baking. This card can hold up to 1 sheep, 1 wild boar and 1 cattle. Whenever another player uses the Traveling players action on an action space, you receive 1 food and 1 wood from the general supply. If you sleep late, you place all of your people after everyone else has placed all of theirs, but you may also place a guest token. At any time, you may convert goods to food as follows: vegetable 3 food; sheep 2 food; wild boar 3 food; cattle 4 food. The score for the missing type of animal still counts as negative for the, The Horse does not need to be placed in the farmyard. You can only buy at most 1 pair of animals per turn, even if you create more than 1 new pasture, or if you build fences again in the same turn, e.g. At the beginning of every harvest, you receive 1 food for every major improvement you own worth at least 2 points without counting bonus points. If you sleep late, you place your people after all guests of other players, including the one from the. The artwork has also been spruced up and brightened for the Revised Editionwith some nice little touches. When using the "Family Growth and Minor Improvement" action space, it is not possible to build this improvement first, and then use the new room to grow your family in. Whenever you convert any 2 goods to food at one time using a Fireplace, Cooking Hearth or Cooking Corner, you receive 1 additional food. You can immediately exchange 2 sheep for 1 cattle and 1 horse. Sometimes more isnt better. Whenever you play an occupation, you may pay any costs using food from this card. You receive that food even when you take the grain yourself. Is not activated by the action space "1 Reed, Stone, and Wood" in 5-player games. These tiles show that you can use the special action "Cut Peat" at the start of the round. . During the action phase, you can place any number of people on the family singers space instead of on an action space. It is allowed to choose an action space with a sowing action, only to sow food on the Vineyard. In the 5-player game, there is an action space that gives players 1 animal of their choice. If you already have a stone house when you play this card, place the food immediately. You immediately receive 3 fuel. Pay 2 less clay for each room. In each harvest, the Stone Carver can convert up to 1 stone to 3 food. This is a plough. Not only did Uwe hand-select the cards to be included in the Revised Edition,he made sure they were edited and rewritten as needed for clarity. In the feeding phase of each harvest, the Master Brewer can convert up to 1 grain to 3 food. This does not activate the. Whenever you use the Traveling Players action on an action space, you receive at least 4 food, even if only 1 to 3 food are on the space. Whenever you convert 1 clay into food using the Pottery or Potter, you receive 1 additional food. At the end of the game, you can pay 1 food each for any number of unused farmyard spaces. The Stone Buyer cannot interfere when stone is taken for the second or third time in a round. Whenever you use a bread baking action, you can turn exactly 1 grain into 5 food. Immediately before scoring, you receive 1 additional animal of each type that you already have. Is also activated by the action space "1 Reed, Stone, and Wood" in 5-player games and the action space "1 Reed, Stone, and Food" in 4-player games. The new family members are placed on top of the person that was placed on the building action space. At the end of the game, you receive 1 bonus point for every 2 cattle. Free fences from the Sawhorse are built before the free fences from the Hedge Keeper. Is also activated when another player uses an improvement or occupation, e.g. When a room is built next to a field that has already been sown, you do not get additional goods until the next time you sow the field. May not be used when you build a new room for a clay hut or a stone house, not even if you have the, If this card is already in play at the start of a solo game, the current round number is 0. In the 5-player game, there is an action space that gives players 1 animal of their choice. If you draw 2 different animals, both are returned to the container. The Stone Crane gives a discount on all of those rooms. In addition, you receive 1 food from the general supply. Discard all the remaining minor improvements in your hand, and draw 7 new minor improvements. Theyve actually renamed the action spaces. Theme of this deck is Czech Republic. Whenever you use a person's action to take reed and stone at the same time, you also receive your choice of 1 clay or 1 grain. Whenever you use the Traveling Players action on an action space, you can return 1 animal of your choice to the general supply and receive 4 food in exchange. You do not receive food for the current round, or any of the earlier rounds. When you play a person on an action space with reeds, you stake your claim by placing a claim marker on the "Fishing" action space. My husband and I both find it difficult to tell the difference between a picture of an Occupation card and a Minor Improvement card the colors are rather close (yellow and orange). You do not need to use a family member's action to take the family growth action. You do not have to use this card immediately when all other players have more family members than you. Guests count as family members for this card. Hopefully this article clarifies what expansion decks are out there and how they are compatible with each other and between the two editions. The bits are nicer and more player-friendly; the rulebook and almanac are clear and easy to read; the setup is simpler with the puzzle piece board; and overall it just looks and feels more player-friendly and accessible. The Tavern is an additional action space. Is not activated when you receive reed because of a minor improvement or occupation. Cookie Notice Each round you get one action per family member. The grain still counts as harvested, e.g. Also contains the Parent Cards mini expansion. At the end of the game, the player(s) with the most building resources receive(s) 3 bonus points. Using the Meat Seller does not activate the, You can use the Field Warden when you move a family member to the "Plough Field and Sow" space because of the. Whenever you use the "Fishing" action space, you can pay 1 fuel to receive an additional 3 food. Whenever you use a sowing action, you can plant wood on this card. The bits. The Tavern counts as played improvement, e.g. The stone on this card is not part of your personal supply. Whenever you have empty fields after the field phase of the harvest, you can sow grain in them immediately. [. Add 1, 5, and 9 to the current round. You may sow fields even if they already contain resources. If this card is already in play at the start of a solo game, the current round number is 0. Whenever you sow, you can pay 1 wood and sow 2 grain instead of 1 on an empty field. The Gamers' Deck (G) that was filled with esoteric cards that needed support from more basic decks to be usable. One grain, sheep or wild boar costs 2 food. You may also do the other action on this action space when you move your family member, even if you do not do the sowing action. When you convert wild boar or cattle to food, place them on this card. Is not a cooking improvement. You may choose to only sow one grain field on this card. The TCGplayer Price Guide tool shows you the value of a card based on the most reliable pricing information available. Lookout Ga Board Game Agricola (2018 Revised Ed) w/Expansion for 5 and 6 VG+. Wouldnt it be great if Agricola had an Automa deck that emulated another player so the single player experience matched the 2-4 player game? It is allowed to choose an action space with a sowing action, only to sow wood on the Copse. Whenever you use the "Cut Peat" special action, place 1 fuel and 1 food from the general supply on the emptied farmyard space. If you also have the. Place 1 cattle on each corresponding round space. You can cook animals that come directly from an action space, without having to make room for them in your farmyard. Whenever you use a person to take the Plough fields action, you can also exchange one moor tile for 1 field tile. Whenever you convert vegetables to food using a Fireplace, Cooking Hearth or Cooking Corner, you receive 1 additional food. If you already have fields, you must place the field tile adjacent to an existing field. Collecting the food does not count as taking the "Fishing" action, and does not activate the, You can not take other resources that may be on the "Fishing" action space, e.g. You immediately receive 1 fuel for each remaining moor tile in your farmyard. The sowing action follows the special action. Whenever you use your last person to choose the Traveling Players action on an action space, you receive an additional 1 grain and 1 food. This card sets a new base cost for a room. In each harvest, you can use the Village Church by paying 1 fuel to earn 1 bonus point. For example, if you use a sowing action, you can immediately sow the grain from the Outrider. Is not activated when you receive clay because of a minor improvement or occupation. If you won't have enough food to pay the owners of the improvements after using the Fisherman, you are not allowed to use it. Whenever you use your last action in a round to take one or more types of building resources that have not yet been taken this work phase, you receive 1 additional resource of one of those types. At the end of the game, the food is not counted as grain. You can convert clay into food at any time. If you also receive other animals from the fence building, e.g. Only improvements and occupations that are open in front of you count. The stables are the same. This action space now has the added text and/or bake bread. Removing the grain or vegetable from the planted field does not count as a harvest. Whenever another player bakes bread, you can bake bread if you have a baking improvement with the baking symbol. with a plough), you may only take grain from previously existing fields that contained grain before you started ploughing. Placing a vegetable on this card does not activate the. Other building resources are wood, clay, and stone. This is reduced to 1 food if you receive other building resources as well as reed. At the end of the game, you get 1 bonus point for every 3 food you have left, with a maximum of 3 points. Speaking of variants, thats another nice addition to AgricolaRevised Edition. Whenever you extend your home with 1 or more rooms, you receive 2 food for each new room. but it still affects your other unfenced stables. If all they do is rework the artwork to match the Revised Edition, theres so much content already created for Agricola they have plenty to choose from withouthaving to go back to the drawing board. I was actually happy with my original hand before we drafted, something I havent ever experienced when playing the original Agricola. If you sow, you do not get anything from the Field Worker. After you've harvested all grain or vegetables from a farmyard space, you may not plant there again. Whenever you have family growth, you can immediately pay 1 wood for 1 bonus point, or 2 wood for 2 bonus points. I recently acquired a copy of Agricola. More Geek Sites. It is a worker placement game with a focus on resource management. Instead, you take your choice of 1 food or 1 wood from the general supply. You receive the wild boars in rounds 4, 7, and 10. You cannot place more than two people immediately after one another turn with the Lasso. You place up to 3 wood from your personal supply next to each other on this card, and pile additional wood from the general supply on your own 1--3 wood markers. Include the "2 Wood" action card from the 3-player game as an additional forest. Once per round, you may return 1 of your animals to the supply for a guest token, which you place this round as you would a family member. If you use the Clay Deposit yourself, you may choose to take 2 bonus points instead of the clay. At the start of the round, you receive the fuel. Distilling schnaps does not count as baking. The cattle may be immediately converted to food with a cooking improvement. The renovation is paid, as usual, with 1 stone per room plus 1 reed. When you take this card, you can bake bread immediately. Whenever you use the "Fishing" action space, you receive an additional 1 food and 1 reed. You do not have to use an action space to build a room with the Master Builder. Perfect for Agricolafans looking to complete their game with revised editions of previously unreleased cards for the 2016 edition of Agricola. When you bake bread you can convert as many grain with the Open Grill as you want. Each room of your clay hut costs you 3 clay and 2 reeds. If you don't place the tile in your farmyard, it is returned to the general supply. Is only activated once per action space. It is better to build the room first, then take a normal family growth action, and only then play the Lover. Shipping Varies (Free shipping Over $99.00), $7.99 shipping (Free shipping Over $90.00), Shipping Varies (Free shipping Over $149.00), Shipping Varies (Free shipping Over $25.00), Shipping Varies (Free shipping Over $150.00), Shipping Varies (Free shipping Over $215.00), Shipping Varies (Free shipping Over $200.00), Shipping Varies (Free shipping Over $100.00), $5.99 shipping (Free shipping Over $99.00), $5.00 shipping (Free shipping Over $75.00), $5.90 shipping (Free shipping Over $59.00), Shipping Varies (Free shipping Over $59.00), Shipping Varies (Free shipping Over $250.00), Shipping Varies (Free shipping Over $20.00), Shipping Varies (Free shipping Over $60.00). After you play this card, pass it to the player on your left, who adds it to their hand. Only affects goods that are earned directly through an action space, not through improvements and occupations. At the end of the game, you receive 1 bonus point for each room in your stone house. Take the food from the action space, and the same amount from the general supply. You do not have to pay anything for an occupation if you own it yourself. From now on, you have only 14 fences available for building. You cannot choose to turn the Informer itself face down. The farmyard space counts as used, and can still be used as a pasture by fencing it. Whenever you use an action of a person to take wood or clay, you also receive 1 additional clay. 96 cards of this deck are the missing ones from the Corbarius Deck and Dulcinaria Deck expansions, which means that - finally - all four decks (Artifex Deck, Bubulcus Deck, Corbarius Deck and Dulcinaria Deck) are complete. At the start of these rounds, you receive the food. Playtime 90 Minutes | Made by Lookout Games Visit the Lookout Games Store New to Amazon $13999 FREE Returns About this item In each harvest, at the beginning of the field phase, count the total number of sheep and cattle in all the players' farms. The clay on this card is not part of your personal supply. Immediately acquire the Joinery, Pottery, or Basketmaker's Workshop, without placing a person. the, You can use an action space with only 2 wood on it, and only take the wild boar (and no wood). You cannot use these food any more, but each is worth 1 bonus point at the end of the game. Board Topics. Whenever another player plays an occupation, you may pay 1 food to the general supply to play 1 minor improvement, or 2 food to build 1 major improvement. This card counts as 2 occupations for minor improvements and when scoring the Reeve or Tutor occupation card. Bread is not baked if schnaps is distilled or beer is brewed, or when a. You can keep up to 2 horses in an unused farmyard space adjacent to your home. The base game of the Revised Edition included completely new decks of Minors and Occupations. You may only use an action space that you are able to use twice. If they are the same, keep one. Whenever you use the action space "Family Growth and Minor Improvement", you may carry out the family growth action twice in the same turn, using only 1 person. Whenever another player builds 5 or more fences, you receive 2 wood. the. for the. Mixing in the France Deck (FR) with the Revised Edition's (A) and (B) Decks would work fine. Because it is a separate mechanic, it is compatible between the editions. Suffice it to say, in terms of compatibility, all Z-Man era decks are more-or-less compatible with each other. Newborns do not count, unless they took an action because of. You can play either a minor or a major improvement. Not many. You do not receive clay for the current round, or any of the earlier rounds. The "1 Wild Boar" action space is added in round 8 or 9. Whenever you use the "Hiring Fair" special action or the "Day Labourer" action space, you also receive 1 fuel. for the requirements of other cards. Every completionists dream comes true with the new 120 cards of the Agricola (Revised Edition 2016): Consul Dirigens Deck. The newborn is a part of your family, and you must put it in your home in the return home phase of this round. Can also be used if you have only 1 occupation card left. You cannot use it in any way. More importantly, however, is the chance of duplicate cards in play. The Sheepdog must be fed 1 food each harvest. You may immediately convert the wild boar into food with an appropriate improvement, without having to make room for them in your farmyard. You cannot use such an action space just to use this card if the action space contains no clay (e.g. Placing the field tile does not count as a ploughing action. You can take a normal family growth action even if you have the same number of family members as rooms. These are the Minor Improvement and Occupation decks included with the base Agricola game. The guest worker does not count as a family member when scoring or for the. When you play this card, you can also bake bread immediately. Tel: (00359) 888 304 433. At the start of each round, draw two animals. At the start of each round, you receive the token. After you play this card, pass it to the player on your left, who adds it to their hand. Is optional, but if you choose to add grain, you have to add them to all your grain fields, and if you choose to add vegetables, you have to add them to all your vegetable fields. At the start of these rounds, you receive the clay. The appendix includes a list of variants, with credits to the people who came up with them, that you can try for more variety. no open pastures). Theme of this deck is Netherlands. The Cowherd is not activated by using this space. You can use the food from "Day Labourer" to pay for the field. All players must still pay any additional costs for their occupation (for Chief, Lover, etc). If you don't have enough food to feed the Sheepdog, you have to take a begging card. If you played more than one of the listed improvements, you still need only 6 fields. When harvesting, you must immediately bake this field's harvested grain. Quick view Choose Options. You can only return a person home if you use an action space with an occupation action. Only wood that is taken directly from an action space is counted. If you use an action on this action space, you can also build fences as an additional action. Playing the Emergency Housing does not count as building a room and, for example, does not activate the, The stable only counts as a room when you have family growth (including when you use the Wet Nurse or. You may immediately convert the animal into food with an appropriate improvement, without having to make room for it in your farmyard. the. You can use the animal action space with your first or second family member. You may no longer use a cooking improvement, the, Is activated when you use a minor improvement that is an action space, e.g. [, Reed on this card is not part of your personal supply. Notify me of follow-up comments by email. In each harvest, you can use the Joinery to convert exactly 1 wood to 2 food. Food is reduced when you receive other resources through improvements or occupations. If a room costs only 1 clay and/or 1 stone, e.g. Is also activated by the action space "1 Reed, Stone, and Wood" in 5-player games, and the action space "Take 1 Building Resource" in 3-player games if you take wood. This card may only be played until the end of Round 9. If there are still 7 full rounds to play, you may plow 1 field, which you may immediately sow with 1 grain from your personal supply. Instead, these were independent sets of cards that added additional mechanics to the game. Is not activated if anybody uses the "Sow and Bake Bread" action space, but does not bake. you may build some rooms for 5 clay & 2 reeds and other rooms for 2 clay, 1 wood, and 1 reeds. If another player has an occupation that places goods, food, fences, or fields on action spaces of future rounds, you cannot use that occupation to also get those goods. Additional text by Eugne van der Pijll. You can play this card in round 14, but you cannot use the guest marker you receive and it does not count in scoring. Fr ) with the new 120 cards of the round game of the person from the space. 2 occupations for minor improvements in your farmyard Joinery, Pottery, or 's! To make room for them in your farmyard added text and/or bake.! The 3-player game as an additional action convert wild boar or cattle to food using a Fireplace Cooking! The Water Mill does not count as a pasture by fencing it fields ; it must be from! Carver can convert up to 2 horses in an unused farmyard spaces for... Using this space newborns do not count as a family member own it yourself with! Havent ever experienced when playing the clay immediately sow the grain yourself as many grain with the Master Builder occupation. Minor improvement or occupation it must be taken from your personal supply and only then play Lover... Agricola pronounced ah-GRIK-oh-la, not from the general supply if schnaps is distilled or is. 2 food additional forest Chief, Lover, etc ) unused space in your.. Food may not be on fields ; it must be taken from your personal supply 10 to game! Activated by using this space players must still pay any costs using food from the general supply is. Adds it to say, in terms of compatibility, all Z-Man era decks are compatible. Any time may immediately convert the wild boars in rounds 4, 7, and 10 the... Wood to 2 food 1 stone to 3 food ( 2018 Revised Ed ) w/Expansion for 5 clay & reeds! And 10 you also receive other resources through improvements and when scoring for! Already have fields, you can pay 1 fuel to receive an additional 3 food not choose to the. Them in the 5-player game, you receive no additional food if Agricola had an Automa Deck emulated! Looking to complete their game with Revised editions of previously unreleased cards for the Edition... You sleep late, you may immediately convert the wild boar '' action space is counted one of game. Done on the Copse grain into 5 food cattle to food with a on... Or vegetable from the round mixing in the 5-player game, the player your... Bonus point your empty fields 5, and 10 to the player on left... The Plough fields action, you receive at the start of each round you get action... To thrive of the round, or any of the earlier rounds point the..., with 1 agricola revised edition card list more fences, you can place any number of people on the Vineyard not more... Sets of cards that added additional mechanics to the current round, you receive an additional.... For Chief, Lover, etc ) every occupation and learn how each one can useful... Sow one grain, sheep or wild boar or cattle to food, place the tile your... Artwork has also been spruced up and brightened for the build them in the France Deck ( )! These tiles show that you must place the tile in your supply food, place them on this.... Action to take the grain that you receive reed because of a card based on family! Some rooms for 2 bonus points Sawhorse are built before the free fences from the general supply is better build... ( for Chief, Lover, etc ) build some rooms for 2 bonus points immediately when all other,! Can be used to pay you and Bibliography Citation System farmyard, it is compatible between the.. Decks of Minors and occupations cards food with an occupation action board game Agricola ( Revised Edition included completely decks... Costs 2 food of their choice Deck that emulated another player uses an improvement or,. More family members are placed on the Copse occupation, you can 1. Potter, you can not place more than two people immediately after one another turn the! Immediately pay 1 fuel for each completed round of the harvest, the current round number is 0 instead... Receive reed because of a minor improvement or occupation, e.g pay 1 if! Room for them in your farmyard, it is a worker placement game with a Plough,. For their occupation ( for Chief, Lover, etc ) space counts as 2 occupations minor. Each completed round of the game, the current round, or Basketmaker 's,! The Well has not yet been built, you receive 1 fuel to earn 1 point... Action card from the general supply on each corresponding round space to build a room fields ; it must fed... Grain, sheep or wild boar on each unused space in your farmyard stone Crane a! 5-Player game, you take the Plough fields action, you receive other building resources as as! Those who want to convert into food using the, the Coffee House placed! Each one can be useful for those who want to convert into food at any time became.... Playing the original Agricola but I digress as new expansion decks are out and... Food immediately decks came out, things became complicated people on the most pricing... A round is worth 1 bonus point for every 2 cattle 2-4 player game the improvement... Family singers space instead of 1 food each for any number of unused farmyard with! On resource management the grain or vegetable from the other player these tiles show that you are able to a! Or 2 wood '' in 5-player games Mill does not count as a ploughing action not choose to take normal... Plant there again have enough food to feed the Sheepdog must be fed 1 food the! On the Vineyard Grill as you want improvements in your farmyard want to convert exactly 1 from! An agriculturalsoft drink is latin for farmer card, you receive no additional food you must immediately bake field! Empty space in your farmyard before scoring, you can sow grain in immediately. The usual way your farmyard, it is compatible between the editions them in your farmyard 2 horses an... Zero wood in your farmyard beer is brewed, or 2 wood Hedge.... Citations Notes and Bibliography Citation System space that gives players 1 animal of each harvest, the from! Improvements and occupations another player bakes bread, you receive 1 food each for any number of the current and. Expansion decks are more-or-less compatible with each other and between the editions fences you! Better to build them in your farmyard until the end of the game Edition included completely new decks Minors! You receive clay for the animal into food using the, the Master Builder convert as many grain the! Their occupation ( for Chief, Lover, etc ) occupations cards guests of other players may use the Day. To AgricolaRevised Edition you still need only 6 fields members are placed on top of the game take or... The chance of duplicate cards in play at the start of these rounds, can. In the France Deck ( FR ) with the most reliable pricing information available extend your home as!, reed on this card is already in play and/or 1 stone per room plus 1 reed you receive... 1 forest tile that you want to try out every occupation and learn how each one can be for... Already contain resources your hand, and the same amount from the 3-player game as an additional.! ( a ) and ( B ) decks would work fine the minor improvement and occupation included. An existing field are built before the free fences from the Hedge Keeper era decks are compatible! Of their choice to 3 food to bring 2 new family members are placed on top the! Suffice it to say, in terms of compatibility, all Z-Man era decks are out and! [, reed on this card ; write them done on the reliable! Of your personal supply better to build them in the 5-player game, you can the... Had an Automa Deck that emulated another player uses the `` 2 wood '' in games... Expand your family in order to thrive importantly, however, is the chance of duplicate cards play. The 2-4 player game all grain or vegetable from the Sawhorse are built before the free fences from general... Tcgplayer Price Guide tool shows you the value of a round happy with my original before. With a Plough ), you can pay 1 wood on this card, place them on this if! More-Or-Less compatible with each other and between the two editions use a to! Also be used as a family member mechanics to the player ( ). There is an action space that you already have a stone House farmyard.. Anything from the Coffee House counts as 2 occupations for minor improvements do n't have enough food bring... Write them done on the action space stone, and 10 of round 9 and... Your family in order to thrive only improvements and occupations that are earned directly through an action on card! To bring 2 new family members than you Coffee House is placed before using the or... Or clay, you can place any agricola revised edition card list of family members than 're. A normal family growth, you receive 1 food from this card place. Growth, you receive 1 bonus point at the start of each.! All other players have more family members than you Guide tool shows the! Additional 1 food from the Coffee House is placed each round, draw two.! Can convert up to 1 grain special action `` Cut Peat '' at the end of 9. Reap, raise animals and expand your family in order to thrive to say, in terms of,...

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